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Final fantasy xiv developer12/27/2022 ![]() ![]() In fact, analogue games arguably have a long history of adapting this style of play to the table, so Square Enix has plenty of inspiration on which to draw. Popularised by video game studio Spike Chunsoft, the mystery dungeon format could make for an interesting board game where players place tiles as they explore an unknown dungeon, drawing enemies and loot from a deck or bag of tokens. ![]() Again, solid information is slim, but this series has a stronger mechanical identity - players enter randomly generated floors, battling enemies in turn-based battles and collecting equipment and items to help them delve deeper. In Japan, a different title reigns.Ĭhocobo’s Dungeon, which is currently looking at a release sometime in 2023, will be based on the popular mystery dungeon video game series featuring the large yellow mount and longtime mascot. It's easy to forget that Dungeons & Dragons' dominance over the RPG space is a largely Western phenomenon. Dicebreaker has reached out to Square Enix for more information. It could just as easily be a loose theming on a coherent but otherwise unrelated design.Īlso missing is a release date - the poster simply reads “coming soon”. Original could mean a more faithful retelling of Remake’s story (itself a rehash of the original 1997 video game) as a cooperative, quest-based experience where players fill the roles of Cloud, Tifa, Barret and the rest of the video game’s core cast. The Final Fantasy VII Remake adaptation is described as an “original boardgame”, according to the poster, which is admittedly not very helpful. Square Enix, the video game developer that handles the Final Fantasy franchise and its many spin-offs will be designing both board games in-house. Spotted amongst the stalls, booths and crowds at Essen Spiel 2022 were a pair of small posters advertising board game adaptations of both Final Fantasy VII Remake and Chocobo’s Dungeon.ĭistributor Hobby Japan didn’t have much more information about the titles beyond what was printed on the signs. ![]()
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